Virtual Football Studio
Technical Art / Virtual Production
Technical Art / Real-Time Graphics · Unreal Engine · Virtual Production
The project
A fully virtual football studio used for Premier League broadcasts in five European countries. The original studio design was created by a set designer; I brought it to life in Unreal Engine through texturing, lighting and real-time functionality.
My contribution
I developed the interactive, data-driven systems inside the studio. Using Unreal Engine Blueprints, I built standings, lineups and live graphics that can be updated during production. I also created the functionality for the large LED screen, including animated content, transitions and flexible content flows.
