Robert Andersson

Football Stadium

Environment Design / Technical Art

Football Stadium

Environment Design / Technical Art · Unreal Engine · Stadium Visualization

The project

A fictional football stadium and surrounding city, created for real-time presentation in Unreal Engine. A cinematic match-night atmosphere, detailed pitch and animated crowd of more than 50,000 spectators bring the environment to life.

My contribution

I designed and modeled the stadium and city in Cinema 4D, then developed the lighting, materials and final look in Unreal Engine. I also used PCG workflows to create the large-scale crowd, with spectators cheering and waving flags.

Football stadium environment in Unreal Engine
Stadium environment
Additional view of the real-time football stadium
Lighting & atmosphere