Robert Andersson

Automotive Showroom

Environment Design / Cinematic Presentation

Automotive Showroom

Environment Design · Unreal Engine · Cinematic Presentation

The project

A real-time showroom designed to present cars through carefully controlled lighting, reflections and composition. The environment provides a reusable setting for different vehicle models, with architecture and materials developed around cinematic automotive presentation.

My contribution

I designed and modeled the showroom in Cinema 4D, then developed its materials, lighting and final look in Unreal Engine. I also created the camera work and cinematic framing. The vehicle models were supplied assets; my work focused on the surrounding environment and its presentation.

Wide view of the automotive showroom with a circular vehicle platform, illuminated steps and surrounding displays
Architecture & spatial composition
Recessed vehicle display with cool illumination reflected in the showroom floor
Display lighting & reflections