Automotive Showroom
Environment Design / Cinematic Presentation
Environment Design · Unreal Engine · Cinematic Presentation
The project
A real-time showroom designed to present cars through carefully controlled lighting, reflections and composition. The environment provides a reusable setting for different vehicle models, with architecture and materials developed around cinematic automotive presentation.
My contribution
I designed and modeled the showroom in Cinema 4D, then developed its materials, lighting and final look in Unreal Engine. I also created the camera work and cinematic framing. The vehicle models were supplied assets; my work focused on the surrounding environment and its presentation.

