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Senior Technical Artist

Virtual Ski Lab

Project Overview
A virtual ski environment created as a visual backdrop for sports analysis and presentation in a green screen studio.

The goal was to create a believable and visually strong winter setting that could support different skiing segments while giving presenters a more immersive environment to work within.

My Role
I was responsible for building and developing the environment in Unreal Engine, including the overall look, lighting, materials and scene setup.

The environment was designed to work as a flexible virtual backdrop for different ski-related presentations and analysis segments.

Key Features

  • Fully virtual Unreal Engine studio
  • Texturing and lighting in Unreal Engine
  • Data-driven standings and lineups
  • Custom Blueprint-based graphics systems
  • Dynamic LED screen content and animation
  • Real-time updates during production
  • Designed for multi-market use
  • Used for Premier League broadcasts in five European countries

Result
A flexible real-time winter environment designed for virtual studio presentation and sports analysis.