
F1 Virtual Garage
ROLE
Technical Art / Environment Design
ENGINE
Unreal Engine
PROJECT TYPE
Interactive Experience
FOCUS
Realtime Visualization
Project Overview
A real-time F1 garage experience designed for presenting and exploring Formula 1 cars in a flexible virtual environment.
My Role
I was responsible for the environment design, lighting, material selection, visual direction and all interactive functionality within Unreal Engine. The Formula 1 car models were provided assets.
Key Features
- Two animated vehicle presentation areas
- Rotating platforms for car reveals
- Large LED display with animated content
- Flexible real-time presentation controls
- Custom lighting and material setup
Result
A reusable virtual garage that combines high-end visualization with interactive presentation tools.