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Senior Technical Artist

F1 Driver Profile Bumper

Project Overview
A fullframe player profile graphic created as an extension of the existing F1 garage environment.

The design combines the car, driver portrait and key performance data into a single cinematic presentation, creating a visually strong player introduction that feels integrated with the surrounding virtual world.

My Role
I adapted the existing garage environment into a dedicated player presentation and developed the complete visual layout and Unreal Engine functionality.

The bumper was designed to present driver information in a clear and engaging way, combining real-time 3D, imagery, typography and data-driven graphics in one cohesive composition.

Key Features

  • Fullframe driver profile
  • Real-time 3D car presentation
  • Driver image and profile information
  • Dynamic points and data
  • Integrated graphics and typography
  • Built within the existing garage visual identity
  • Designed for fast, reusable player presentations

Result
A flexible real-time player bumper that combines 3D visualization and data-driven graphics into a polished fullframe presentation.