F1 Driver Profile Bumper
ROLE
Real-Time Graphics
ENGINE
Unreal Engine
FOCUS
Motion Design
Project Overview
A fullframe player profile graphic created as an extension of the existing F1 garage environment.
The design combines the car, driver portrait and key performance data into a single cinematic presentation, creating a visually strong player introduction that feels integrated with the surrounding virtual world.
My Role
I adapted the existing garage environment into a dedicated player presentation and developed the complete visual layout and Unreal Engine functionality.
The bumper was designed to present driver information in a clear and engaging way, combining real-time 3D, imagery, typography and data-driven graphics in one cohesive composition.
Key Features
- Fullframe driver profile
- Real-time 3D car presentation
- Driver image and profile information
- Dynamic points and data
- Integrated graphics and typography
- Built within the existing garage visual identity
- Designed for fast, reusable player presentations
Result
A flexible real-time player bumper that combines 3D visualization and data-driven graphics into a polished fullframe presentation.