Automotive Showroom
ROLE
Environment Design
ENGINE
Unreal Engine
3D
Cinema 4D
FOCUS
Cinematic Presentation
Project Overview
A real-time automotive showroom created to present cars in a clean, premium and visually controlled environment.
The vehicle models were provided assets, while I designed and built the complete surrounding environment, including the architecture, materials, lighting and overall visual direction.
My Role
I modeled the showroom environment in Cinema 4D and brought it into Unreal Engine for texturing, lighting, look development and final presentation.
I also created the camera work and cinematic framing in Unreal Engine, with a strong focus on reflections, composition and lighting to give the cars a polished and high-end presentation.
Key Features
- Custom-designed showroom environment
- Environment modeled in Cinema 4D
- Materials and lighting created in Unreal Engine
- Real-time rendering
- Cinematic camera work and composition
- Designed around automotive presentation
- Flexible environment for different vehicle models
Result
A reusable real-time showroom designed to present vehicles with a premium, cinematic visual style.