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Senior Technical Artist

Automotive Showroom

Project Overview
A real-time automotive showroom created to present cars in a clean, premium and visually controlled environment.

The vehicle models were provided assets, while I designed and built the complete surrounding environment, including the architecture, materials, lighting and overall visual direction.

My Role
I modeled the showroom environment in Cinema 4D and brought it into Unreal Engine for texturing, lighting, look development and final presentation.

I also created the camera work and cinematic framing in Unreal Engine, with a strong focus on reflections, composition and lighting to give the cars a polished and high-end presentation.

Key Features

  • Custom-designed showroom environment
  • Environment modeled in Cinema 4D
  • Materials and lighting created in Unreal Engine
  • Real-time rendering
  • Cinematic camera work and composition
  • Designed around automotive presentation
  • Flexible environment for different vehicle models

Result
A reusable real-time showroom designed to present vehicles with a premium, cinematic visual style.